I went to film school, which is probably just as tough as the Seal training program. What’s your mode of survival? How do you react? GB: I’m going to just assume that you haven’t trained with the Navy Seals so, imagine you have been dropped into the same situation Kyle was. We had a lot of fun with the little comments Kyle would say afterwards…One of the things I really like about Dying Light is that it didn’t try to be this uuber heroic, sort of super hero type of guy, so it was fun to have Kyle have those moments after he did something that made him feel morally guilty, make a comment like ‘Well, I’m going to hell after that.’ He had to basically threaten to break an old man’s legs because he was playing the part of this guy while trying to infiltrate Rais’ camp. RCS: Some of the little side missions, where Kyle had to do some of the Mafioso shakedowns of the townsfolk. GB: Is there a line of dialogue or a scene in Dying Light that you really had a good time recording? If they’ve written a line of dialogue and have decided that’s how they want it to be, then I’m going to try my best to deliver what it is that they’ve written. I’m getting to come in and sort of rent the character from very creative people who have created this entire universe, and I’m very, very lucky that I get to come in and hopefully help them out in this process. I try to ride the fine line where I realize I don’t own this character…I didn’t write this dialogue and this is not my game. Or, from a Western perspective, there were areas where I said, you know what, I don’t think Kyle Crane would have said that, so why don’t we modify that a little bit. In this instance, every now and then, we felt the script had some areas where there was a bit of creative cursing that felt a bit excessive. Sometimes they don’t want you to ad lib at all and sometimes they love the ad libbing. RCS: It really depends on the developer and who is directing. GB: So did you get to ad lib much or was your performance mostly based on the script? Inherently, I think that’s why sometimes you have a slight feeling of ‘this is a little different than if it was a natural on-camera environment where you see characters interacting with one another.’ In my opinion, it’s also part of the charm, the escapism that video games provide that it reminds you that it’s not live action. One of the very early sessions, they had me feeding lines to Suraj Partha (Rahim) to try and establish a sort of flow to some of the scenes…But all straight VO games would have the actors isolated so they can take the performance and plug it in. RCS: It was just me by myself the entire time. GB: So what was the recording process like for Dying Light?: With Kyle Crane, I think it was that he’s sort of an average Joe, but he does have to play a few sides, but inherently he wants to do the right thing. They try to give you things from a vocal perspective that help you narrow in on what they might want. Very typically, they give you a loose interpretation of what they think the character might be, and it’s usually very actable specs, like ‘He’s 30 but sounds 50,’ or he’s not too aggressive, or even-mannered. Sometimes they won’t tell you because they want it to be organic and natural. For this one, I don’t think they told me too much about the character because they wanted to wait to give me some of that backstory until we got into some of the sessions. RCS: That varies from audition to audition. GB: So what did you know about the character before the audition? I’ve got hopes for the new guy but- *laughter* No, I’m not seeing Kevin Spacey at my auditions, let’s just put it that way. I mean, come on, you’ve got to have acting chops to do what I do. I question why he’s even getting involved. Voice Actor: Sonic / Voice Actor: Sonic / Voice: Sonic / Voice: Sonicħ8 Resident Evil: Revelations Collection (Switch)ħ9 Naruto Shippuden: Ultimate Ninja Storm 4 (PS4)Ĩ5 Super Smash Bros.GB: So, you said “the usual suspects.” Nowadays, does that mean you beat out Kevin Spacey for the role? Voice: Corporal, CDA Officers, Trailer House Boy Voice: Graham Bryant / Voice: Graham Bryant
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